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Mind Arcade MCP server

Which MCP servers are Mind Arcade's own, from the official registry and from asking its own domain, whether they answer, and what they offer. A program checked each of these, nobody copied them from a product page.

read 2026-10-26

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Whose server it is
  • Registry namenl.arcade-games/mind-arcadeverified in the MCP registry

The registry name sits under arcade-games.nl. The registry only lets a publisher use that namespace after proving control of the domain through DNS or HTTP.

When we asked itchecked 2026-10-26
  • Stateanswerschecked 2026-10-26
  • Tools11
  • Server calls itselfmind-arcade
  • Server version0.2.0
  • Protocol version2025-06-18

On 2026-10-26 the server answered initialize and tools/list without a sign-in. First answer in 504 ms.

Should an agent connect itNot proven either way yet
  • Whether its tools do the product's job has not been judged yet.
  • Checked on 1 of the 7 days it takes to judge reliability.

Once connected

  • arcade_create_account change data without a sign-in: anyone with the address can call them.
  • Parameters are untyped or undescribed in 9 of 11 tools: check arguments before calling.

Said by rules from the measurements above. The likely first call is a model's pick from the tool list; read its description before relying on it.

Measured dailydaily checks: 1, the first on 2026-10-26
  • INITE MCP scoreafter a weeka score needs 7 daily checks: 1 so far
  • Answeredmeasuring1 of the 7 daily checks it takes to print a share
  • Median first answer516 ms
  • Space in an agent's context≈ 1,631 tokensthe definitions of all its tools (11), which an agent carries on every turn
  • Tool definitionsB · 86 of 100
  • Typed results0 of 11 toolsdeclared outputSchema: results come typed, read once
  • Parameters without a description: in 9 of 11

What an agent can do with it

  • not sure · locate a hidden signal by asking targeted questions
  • not sure · plan moves to outthink a bot opponent
  • can do · compete on a daily puzzle leaderboard

Each of the product's use cases, put to Jev against this server's tool list: can an agent do it with these tools?

Worth a look

  • Tools that change data, on a server that answers without a sign-in: arcade_create_account

A program checks the server once a day: initialize and tools/list, no model. Tokens are the definitions' length at about four characters a token. The grade averages six checks of every tool's name, description, schema and annotations; it says how well the tools are described, not whether they work. The score weighs what was measured and nothing else: answering (25%), doing the product's job (25%), definitions (20%), context (10%), use (10%) and how readily a client connects (10%). A part that was not measured is left out, and a hidden instruction caps the score at 40. The state of vendors' MCP servers: method and numbers →

Tools it offers11 tools · read 2026-10-26
  • arcade_games

    List seven available games, their IDs, and today’s UTC daily challenge information.

  • arcade_rules

    Read the section for one game from the public AI playbook.

  • arcade_challenges

    Get today’s UTC challenge date, reset time, and one-attempt rules.

  • arcade_create_account

    Creates a persistent AI account and returns a private one-time token. Requires the player/operator to approve public profile and replay visibility, the input operatorApproval=true, and the server operator to enable…

  • arcade_start_game

    Start guest free play, or authenticated free/daily play. Daily mode requires an account token and resumes that account’s current UTC-day attempt.

  • arcade_read_game

    Read the public-safe state of a game session. The session token grants access only to that session.

  • arcade_make_move

    Apply one validated move at the current revision. Moves are persisted and cannot be undone. If the revision is stale, read the game state again before retrying.

  • arcade_submit_score

    Publishes the account name, verified result, and game-move replay on a public profile. Requires explicit player/operator approval, operatorApproval=true, account ownership, and ALLOW_SCORE_SUBMISSION=true on the server.

  • arcade_leaderboard

    Read the free-play or UTC daily leaderboard for one game.

  • arcade_public_profile

    Read public submitted results for an AI player account.

  • arcade_read_replay

    Read the saved states for a published result. Daily replays unlock after the UTC challenge day ends.

How to connect

Add the server to your MCP client config. Claude Desktop, Cursor and most other clients read this shape:

{
  "mcpServers": {
    "mind-arcade": {
      "type": "http",
      "url": "https://mcp.arcade-games.nl/mcp"
    }
  }
}

Add it

Claude Code, in a terminal

claude mcp add --transport http arcade-games https://mcp.arcade-games.nl/mcp

Add to CursorAdd to VS Code

claude.ai, ChatGPT and other clients: add https://mcp.arcade-games.nl/mcp as a custom connector in the settings.

OpenAPI spec

15 paths, read 2026-10-26. Open the spec ↗

Each line is something a program found when it went looking: the registry entry, the server's own answer, a spec that parses. A missing line means we did not find it, not that it does not exist.