
Everloot MCP server
Which MCP servers are Everloot's own, from the official registry and from asking its own domain, whether they answer, and what they offer. A program checked each of these, nobody copied them from a product page.
read 2026-10-27
- Registry nameapp.everloot/knowledgeverified in the MCP registry
The registry name sits under everloot.app. The registry only lets a publisher use that namespace after proving control of the domain through DNS or HTTP.
- Stateanswerschecked 2026-10-27
- Tools31
- Server calls itselfeverloot-knowledge
- Server version0.8.0
- Protocol version2025-06-18
On 2026-10-27 the server answered initialize and tools/list without a sign-in. First answer in 226 ms.
- Whether its tools do the product's job has not been judged yet.
Said by rules from the measurements above. The likely first call is a model's pick from the tool list; read its description before relying on it.
- INITE MCP score80 of 100answers 92 · definitions 97 · context 79 · use 0 · connects 100
- Answered100% of days7 of 7 daily checks
- Median first answer1831 ms
- Space in an agent's context≈ 6,630 tokensthe definitions of all its tools (32), which an agent carries on every turn
- Tool definitionsA · 97 of 100
- Typed results31 of 32 toolsdeclared outputSchema: results come typed, read once
- Parameters without a description: in 5 of 32
What an agent can do with it
- not sure · record loot drops and vendor prices while playing
- not sure · plan talent builds and share them by link
- not sure · follow guild roster and raid progression
Each of the product's use cases, put to Jev against this server's tool list: can an agent do it with these tools?
Worth a look
None of the five warning signs in these definitions.
A program checks the server once a day: initialize and tools/list, no model. Tokens are the definitions' length at about four characters a token. The grade averages six checks of every tool's name, description, schema and annotations; it says how well the tools are described, not whether they work. The score weighs what was measured and nothing else: answering (25%), doing the product's job (25%), definitions (20%), context (10%), use (10%) and how readily a client connects (10%). A part that was not measured is left out, and a hidden instruction caps the score at 40. The state of vendors' MCP servers: method and numbers →
search_knowledgeSearch WoW lore and Forever reference data. Exact-name matches rank first. Every hit carries its source and licence.
get_entityFetch the full record behind a search hit id, for page rendering.
get_by_nameExact full-name match (case-insensitive) for disambiguation.
searchThe same search as search_knowledge, in the shape ChatGPT connectors and deep research call by name: up to 10 results, each with an id for fetch, a title and a URL to cite. The text block is the same JSON as a string.
fetchOne knowledge record by the id a search result gave, whole: title, the full text in the source's words, the URL to cite, and metadata with the source, licence and date. The text block is the same JSON as a string.
answer_sourcesThe evidence behind a question about WoW: Forever, for an answer that cites its sources: facts players observed (public after three installs agree, with the install count), curated facts, and the 2023 Warcraft Wiki (marked: may differ in…
profession_pathLeveling path for one Forever profession from Everloot uploads. A step exists only after 3 installs agree: on a reported recipe, or on the recipe colours that make it orange (a guaranteed skill-up), starting at the trainer's required…
recipe_thresholdsWhere a Forever profession's recipes turn yellow, green and grey, inferred from the colours players' trade-skill windows showed. A recipe appears only after 3 installs agree, as ranges, never guessed exact numbers. Agreed reagents come…
item_pageOne Forever item: agreed name, observed loot-window drop frequency, agreed map pins, and player-reported armor, block, damage per second, stats and resistances. Each item number needs one value with 3 agreeing installs in the newest build…
npc_pageOne Forever NPC: agreed name and map pins, and loot windows reported but not yet in the rates. A name or pin needs 3 installs agreeing. The pin does not require a drop. No copied spawn list. Reads Everloot's current authorized public…
object_pageOne game object (a chest, herb, ore vein or fishing pool) by the id in its GUID: the items players looted from it, each with observed loot windows, windows with the item and distinct install reports. A frequency is public after 3 install…
quest_pageOne Forever quest: agreed title, level, giver, turn-in, and rewards. Each fact needs 3 installs agreeing. No copied quest text. Reads Everloot's current authorized public corpus when connected. Missing or unavailable data is reported…
vendor_pageGoods one Forever vendor sells. An item is listed when 3 installs agree on that item and its copper price. Two agreed prices both stay listed. No copied catalog. Reads Everloot's current authorized public corpus when connected. Missing or…
world_map_nearEntrances, NPCs, vendors and treasures near a spot, nearest first, with straight-line distances in yards. Give a zone (name or map id) with x and y from 0 to 100, or an NPC id to start from where that NPC stands. Entrances come from the…
entity_relationsEvery typed relation of one entity, both directions: dropped by, sold by, reward from, located in (player-observed, listed where 3 installs agree, with the install count and last seen), and created by, reagent for, part of set, same icon…
item_categoriesItem categories from the game files (found in game files, unconfirmed, with the build): class and subclass with the client's English names and slugs, slot and quality. With no arguments, the whole tree with item counts. With item, that…
talent_treeThe WoW: Forever talent trees of one class from the game files (found in game files, unconfirmed, with the build): every node with its talents, ranks, grid position, prerequisites and row gate, plus the levels talent points arrive at…
talent_planDecodes an Everloot talent share code (EL1-<class>-<spec>-<build>-<payload>, or a calculator link carrying one after #plan=) against the class's trees: the talents and ranks it holds, points per tree, the lowest level that can hold it…
collection_gapMissing items in one collection for one install. A list row is public after 3 installs agree on the collection, the source, and the item. Owned is what that install uploaded. Not a Blizzard profile read and not a copied catalog. Reads…
completion_progressWhat one install's characters have finished, and what is closest to done: achievements with the largest share of criteria or progress met, reputations nearest the next standing, titles known, and quests finished in a chain. A list entry…
guild_boardOne guild's roster, bosses killed, loot awarded, raid attendance and average item level, as that guild's own officers chose to publish them. Only uploads from officers holding a verified grant for the guild count, and a figure is public…
guild_searchGuilds whose name starts with what you typed, each with its realm, faction, how many characters the addon saw in it, and the count and date of its agreed boss kills. A guild is listed once its members' uploads agree on a kill (2 installs…
guild_rankingsEvery guild with an agreed kill in one instance, ordered by bosses killed, then by who reached its latest kill first, then by name; equal rows share a rank. A kill is a guild's once 2 of its members' installs report the same boss there…
auction_historyPrice history from auction scans players uploaded on purpose. A day is public after 3 installs scanned that item on that realm. Copper is the median. Reads Everloot's current authorized public corpus when connected. Missing or unavailable…
market_valueMarket value, minimum buyout, historical value and units listed for one item on one WoW: Forever realm, from full auction scans players started and uploaded. A day is public after 3 reporters (distinct upload addresses) scanned the item…
gold_ledgerPeak gold and the money events that character's own upload recorded. Loot, quests, vendors, and auction sales stay on the money line. Gameplay stays on its own line. A missing line is unrecorded. The difference is not called bought and is…
coverageHow much of WoW: Forever's database is settled or confirmed, and which reported fields need more agreeing installs. The same counts and reported lists as https://everloot.app/database/coverage, as text, per zone, per type and per field…
populationHow many characters play each race, class, race and class, faction and level band on WoW: Forever, from the census of players who turned it on in the Everloot addon. Each character counts once. A count shows only when it covers at least…
recent_changesNewest first: Blizzard blue posts (title, author, time, a short excerpt and the link to the original), hotfix posts, and new game builds. Excerpts only: Blizzard's post text is Blizzard's; full posts are available at their source URLs. A…
ecosystem_projectsForever addons and tools from the community registry, with a board ranking: most installed, rising, most active, freshest release or best maintained. Each project shows its GitHub repository, stars, latest release, last commit, whether…
everloot_planThe Everloot feature catalogue: what is live, what is next, what is waiting, and which reference sites are page shapes only.
How to connect
Add the server to your MCP client config. Claude Desktop, Cursor and most other clients read this shape:
{
"mcpServers": {
"knowledge": {
"type": "http",
"url": "https://everloot.app/mcp/public"
}
}
}Add it
Claude Code, in a terminal
claude mcp add --transport http everloot https://everloot.app/mcp/publicclaude.ai, ChatGPT and other clients: add https://everloot.app/mcp/public as a custom connector in the settings.
Each line is something a program found when it went looking: the registry entry, the server's own answer, a spec that parses. A missing line means we did not find it, not that it does not exist.
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