
Squall Studio MCP server
Which MCP servers are Squall Studio's own, from the official registry and from asking its own domain, whether they answer, and what they offer. A program checked each of these, nobody copied them from a product page.
read 2026-10-25
- Registry namecom.squallstudio/squall-studioverified in the MCP registry
The registry name sits under squallstudio.com. The registry only lets a publisher use that namespace after proving control of the domain through DNS or HTTP.
- Stateanswerschecked 2026-10-25
- Tools30
- Server calls itselfstory-weaver-pro
- Server version1.0.0
- Protocol version2025-06-18
On 2026-10-25 the server answered initialize and tools/list without a sign-in. First answer in 224 ms.
- Its tools do every use case we checked: turn a story idea or script into episodes; generate consistent characters and locations for a video series.
- Checked on 2 of the 7 days it takes to judge reliability.
Once connected
- For "turn a story idea or script into episodes", the likely first call is generate_script.
- update_shot, update_location, upload_shot_continuity_reference, update_shot_continuity_reference, remove_shot_continuity_reference change data without a sign-in: anyone with the address can call them.
Said by rules from the measurements above. The likely first call is a model's pick from the tool list; read its description before relying on it.
- INITE MCP scoreafter a weeka score needs 7 daily checks: 2 so far
- What an agent can do with it2 of 2 use cases
- Answeredmeasuring2 of the 7 daily checks it takes to print a share
- Median first answer267 ms
- Space in an agent's context≈ 6,652 tokensthe definitions of all its tools (30), which an agent carries on every turn
- Tool definitionsA · 99 of 100
- Typed results0 of 30 toolsdeclared outputSchema: results come typed, read once
- Parameters without a description: in 2 of 30
What an agent can do with it
- can do · turn a story idea or script into episodes
- not sure · plan shots with framing, camera and timing
- can do · generate consistent characters and locations for a video series
Each of the product's use cases, put to Jev against this server's tool list: can an agent do it with these tools?
Worth a look
- Tools that change data, on a server that answers without a sign-in: update_shot, update_location, upload_shot_continuity_reference, update_shot_continuity_reference, remove_shot_continuity_reference
A program checks the server once a day: initialize and tools/list, no model. Tokens are the definitions' length at about four characters a token. The grade averages six checks of every tool's name, description, schema and annotations; it says how well the tools are described, not whether they work. The score weighs what was measured and nothing else: answering (25%), doing the product's job (25%), definitions (20%), context (10%), use (10%) and how readily a client connects (10%). A part that was not measured is left out, and a hidden instruction caps the score at 40. The state of vendors' MCP servers: method and numbers →
list_projectsList all projects owned by the authenticated user.
get_projectGet one project's summary and current workflow step.
get_project_episodesList the episodes in a project.
get_episodeGet one episode record.
get_episode_editorGet the full episode tree in one call: project, episode, outline, script, segments, shots, characters, looks, locations and jobs. Prefer this over several narrower calls.
get_episode_shotsList the shots in an episode.
list_episode_segmentsList the video segments in an episode.
get_scene_assetsGet one scene with its shots, characters, locations and continuity references.
get_project_scriptGet a project's full script package.
get_project_charactersList a project's characters.
get_characterGet one character record.
get_character_looksList a character's looks.
get_project_locationsList a project's locations.
get_locationGet one location record.
get_asset_libraryList generated assets available to a project.
get_jobGet one generation job's status and output. Use this to poll a job returned by a generate_* tool.
list_project_jobsList generation jobs for a project, newest first.
list_shot_continuity_referencesList the continuity reference images attached to one shot. get_scene_assets also returns these, but only for a whole scene — use this when you need the asset ids, for example to remove one or update its guidance. Each reference's saved…
generate_scriptWrite a full multi-episode script from a story premise. This CREATES A NEW PROJECT — it does not edit an existing one, and it takes no project_id. While the job runs, job.output carries live progress (phase, completedEpisodes…
generate_shot_clipGenerate a video clip for a single shot (episode_shots row). Spends credits. Returns a job id — poll it with get_job.
generate_character_imageGenerate a reference image for a character. Spends credits. Returns a job id — poll it with get_job.
generate_location_imageGenerate a reference image for a location. Spends credits. Returns a job id — poll it with get_job.
generate_shot_background_imageGenerate an empty background plate for one short shot. Both reference inputs steer what the plate itself looks like — layout, prop identity, materials and lighting — and are unrelated to upload_shot_continuity_reference, which guides clip…
generate_episode_musicGenerate a background music track for an episode. Requires the episode to already have an assembled video. Spends credits. Returns a job id — poll it with get_job.
update_shotOverwrite fields on one shot. Read the shot first (get_episode_shots or get_episode_editor), decide the change yourself, then send ONLY the fields you changed — omitted fields are left untouched. To change dialogue, edit…
update_locationOverwrite fields on one location. Read it first (get_project_locations or get_location), then send ONLY the fields you changed — omitted fields are left untouched. IMPORTANT: a location is usually shared by several scenes across episodes…
upload_shot_continuity_referenceAttach an image you produced locally to a shot as a continuity reference. A continuity reference is fed into this shot's next clip generation as a layout, prop, wardrobe and screen-direction guide — it is NOT used as the shot's opening…
attach_shot_continuity_referenceAttach an image that already exists in this project to a shot as a continuity reference. A continuity reference is fed into this shot's next clip generation as a layout, prop, wardrobe and screen-direction guide — it is NOT used as the…
update_shot_continuity_referenceSet or clear the guidance on one continuity reference already attached to a shot — the note telling the video model how to use that image. List references first with list_shot_continuity_references to get the asset id. Like attaching…
remove_shot_continuity_referenceDetach one continuity reference from a shot. List them first with list_shot_continuity_references to get the asset id. This deletes the reference asset permanently and cannot be undone.
How to connect
Add the server to your MCP client config. Claude Desktop, Cursor and most other clients read this shape:
{
"mcpServers": {
"squall-studio": {
"type": "http",
"url": "https://squallstudio.com/api/mcp"
}
}
}Add it
Claude Code, in a terminal
claude mcp add --transport http squallstudio https://squallstudio.com/api/mcpclaude.ai, ChatGPT and other clients: add https://squallstudio.com/api/mcp as a custom connector in the settings.
Each line is something a program found when it went looking: the registry entry, the server's own answer, a spec that parses. A missing line means we did not find it, not that it does not exist.
Cookies
Before we count this visit
Analytics and ad measurement tell us which pages and which of our ads do their job: Google Analytics and Google Ads, the Meta pixel, Yandex Metrica, and one first-party id of our own. Nothing is stored until you answer, and declining changes nothing about the site.