
Servidor MCP de RustProfit Wiki
Qué servidores MCP son de RustProfit Wiki, del registro oficial y encontrados preguntando a su propio dominio, si responden y qué ofrecen. Un programa comprobó cada dato; nada está copiado de la página del producto.
leído el 2026-10-27
- Nombre en el registrowiki.rust/rust-wikiverificado en el registro MCP
El nombre en el registro está bajo rust.wiki. El registro solo permite usar ese espacio de nombres a quien demuestra control del dominio por DNS o HTTP.
- Estadorespondecomprobado el 2026-10-27
- Herramientas56
- El servidor se llamarust-wiki
- Versión del servidor1.0.0
- Versión del protocolo2025-06-18
El 2026-10-27 el servidor respondió a initialize y tools/list sin iniciar sesión. Primera respuesta en 207 ms.
- Sus herramientas hacen todos los casos de uso comprobados: look up live Steam market prices for Rust skins; check crafting and recycle yields for game items.
Una vez conectado
- Para "look up live Steam market prices for Rust skins", la primera llamada probable es get_skin_price.
- Sus definiciones ocupan unos 15669 tokens de contexto: activa solo las herramientas que necesita la tarea.
Lo dicen reglas a partir de las mediciones de arriba. La primera llamada probable la elige un modelo de la lista de herramientas; lee su descripción antes de fiarte.
- Nota INITE MCP95 de 100responde 100 · hace el trabajo 100 · definiciones 100 · contexto 55 · conexión 100
- Qué puede hacer un agente con él2 de 2 casos de uso
- Respondióel 100% de los días9 de 9 comprobaciones diarias
- Mediana de la primera respuesta524 ms
- Espacio en el contexto del agente≈ 15.669 tokenslas definiciones de todas sus herramientas (57), que el agente lleva en cada turno
- Definiciones de herramientasA · 100 de 100
- Resultados tipados0 de 57 herramientasdeclaran outputSchema: el resultado llega tipado y se lee de una vez
- Todas las herramientas pasan las seis comprobaciones.
Qué puede hacer un agente con él
- puede · look up live Steam market prices for Rust skins
- puede · check crafting and recycle yields for game items
- no está claro · compare server wipe schedules to pick a server
Cada caso de uso del producto se le preguntó a Jev junto con la lista de herramientas de este servidor: ¿puede un agente hacerlo con estas herramientas?
Conviene revisar
Ninguna de las cinco señales de alerta en estas definiciones.
Un programa comprueba el servidor una vez al día: initialize y tools/list, sin modelo. Los tokens son la longitud de las definiciones, a unos cuatro caracteres por token. La nota promedia seis comprobaciones del nombre, la descripción, el esquema y las anotaciones de cada herramienta; dice lo bien descritas que están, no si funcionan. La nota pondera solo lo medido: si responde (25%), si hace el trabajo del producto (25%), definiciones (20%), contexto (10%), uso (10%) y lo fácil que es conectarse (10%). Lo que no se midió queda fuera, y una instrucción oculta limita la nota a 40. El estado de los servidores MCP de los proveedores: método y números →
search_itemsItem name / shortname typeahead. Up to 25 live items matching `q`, best match first: a case-insensitive substring match on the display name OR the shortname, plus trigram similarity on the display name so typos still resolve (`asault`…
browse_itemsBrowse or search the item catalogue. One page of live items (seasonal, obsolete and unreleased items are excluded from browsing but still resolve by shortname). Each result carries `shortname`, `display_name`, `category`, `icon_url` and…
get_itemFull item detail bundle. Everything the item page shows, in one response: `item` (name, description, category, icon, stack size, despawn seconds, craftable flag), `recipe` (components with quantities), `blueprint_costs` (unlock source…
get_item_skinsAll skins for an item, priced. Every skin for one base item, most expensive first (unpriced skins last, then by name) - the same list and order as the Skins tab on the item page. Each skin carries `itemdefid`, `name`, `icon_url`…
search_skinsSkin name typeahead. Up to 10 skins whose name matches `q`, best match first (the same ILIKE + trigram search the site's search boxes use). Each result is `{itemdefid, name, icon_url}`; use the `itemdefid` with the other skin endpoints…
browse_skinsBrowse skins with the site's filters and sorts. One page of skin cards exactly as the /skins browser shows them: `itemdefid`, `name`, icons, `category`, `item_collection`, `market_hash_name`, flags (`is_twitch_drop`, `is_limited_time`…
get_skinFull skin detail: price, order book, history, cross-market prices. Everything the skin's wiki page shows, as data. `skin` is the full catalogue record (creator, workshop title and dates, collection, flags, store price and availability…
get_skin_priceLive price, order book depth, extremes and 7d/30d change for one skin. The compact price card the rust.wiki Discord bot's /price command shows, as data. All prices are integer USD cents: `price_cents` (the canonical wiki price - Steam's…
get_skin_price_historySteam sale history for one skin. Steam Community Market's own sale history for the skin, scraped from Steam's listing page: `points` of `{recorded_at, price, volume}` where `price` is Steam's median sale price for that interval in cents…
list_skin_collectionsSkin collections with counts and values. Every skin collection (about 750, e.g. `Forest Raiders`, `Abyss`): `name`, `count` (members), `total_value` and `avg_value` (cents, over the priced members only; null when nothing in it is priced)…
get_skin_collectionOne collection with all its skins. The collection's `name`, `slug`, `count`, `total_value` and `avg_value` (cents), `released` (the earliest member's store-acceptance date) and `skins`: every member as `{itemdefid, name, icon_url, rarity…
find_skin_dealsExecutable buy-on-marketplace, sell-on-Steam flips. Every skin that can be bought on a third-party marketplace for less than it nets on Steam Community Market right now, as rust.wiki/skins/deals computes it. Per deal: `buy_market` and…
get_market_capMarket cap of the Rust skin market. The rust.wiki Market Cap page as data: `total_value` (cents), `skin_count`, `unit_count`, `by_category` (`{category, value}`) and `top`, every skin ranked by value with `{itemdefid, name, icon_url…
get_market_moversStonking, crashing and most-anticipated skins. The rust.wiki Insights page: `stonking` - the 10 skins trading closest to (or above) their all-time high, `crashing` - the 10 closest to their all-time low (each `{itemdefid, name, icon_url…
get_item_storeThe current Rust item store. What is purchasable in Rust's item store right now, in the three sections the wiki shows: `limited_time` (this week's rotation, most Workshop subscribers first), `general` (the permanent catalogue) and…
get_item_store_historyPast item-store rotations. Every weekly rotation, newest first (the open one included): `id` (the rotation slug, `YYYY-MM-DD-HHMM`, or `General` for the permanent catalogue), `name` (Facepunch's label when it had one, usually null)…
get_store_rotationOne rotation's full item list. One rotation as the wiki's /store/rotation page shows it: `rotation` (`id`, `name`, `start`, `end`, `itemdefid_count` - the number of items that still resolve in the catalogue) and its items split into…
search_workshopBrowse or search Workshop submissions. One page of submissions. Each carries `workshopid` (the Steam published-file id), `title`, `author_steamid64`, `preview_image_url`, `submitted_at` (UTC ISO-8601, may be null), `accepted` and…
list_monumentsAll 60 fixed monuments. Every fixed-location monument, alphabetical, in one response (no pagination - the set is 60 and static). Each carries `slug`, `name`, `tier` (1-3, null for safe zones and minor monuments), `is_safezone`…
get_monumentOne monument with its loot sources. The same fields as `/monuments` for one monument plus `loot_sources`: every crate/NPC loot table that spawns at it (`id`, `name`, `drop_count`), alphabetical - fetch each with `/loot-tables/{id}`…
list_loot_sourcesEvery loot source (crates, NPCs, barrels). One page of loot sources, alphabetical. Each carries `id`, `name` (Facepunch's own loot-table name, e.g. `Elite Tier Crate`), `drop_count` (how many distinct items it can drop) and `icons` (the…
get_loot_tableOne loot table with every drop. The loot source's `id` and `name` plus `drops`, highest chance first: for each item `shortname`, `display_name`, `icon_url`, `chance_pct` (0-100), `amount_min`/`amount_max` and, for items that spawn…
get_cctv_codesCCTV camera codes by monument. The 12 monuments with working CCTV cameras and their Computer Station identifiers (60 codes). `codes` are the literal in-game console codes; when `randomized` is true the trailing `****` is a per-wipe random…
search_commandsConsole and server commands. One page of Rust console/server commands, alphabetical. Each carries `command`, `syntax`, `description`, `category` (Rust's own ConVar namespace, e.g. `server`, `gather`), `command_type` (`command` or…
search_world_entitiesWorld entities: animals, NPCs, resource nodes. One page of world entities (anything not tied to one monument), alphabetical. Each carries `slug`, `display_name`, `is_npc`, `npc_hp` (null for resources) and `icon_url`. Cached for one hour.
get_world_entityOne world entity with its loot. The entity's `slug`, `display_name`, `is_npc`, `npc_hp`, `icon_url` and `loot_source_id` (null when it drops nothing), plus `drops` - its five likeliest drops (`shortname`, `display_name`, `icon_url`…
get_building_pieceOne building piece: costs, durability, siblings. The piece's `slug`, `display_name`, `grade`, `health` and `decay_hours`, plus `costs` (`build`, `repair` and `upkeep` lists of `item_name`, `amount` or `min_amount`/`max_amount`, with…
get_raid_costsRaid cost table: explosives and sulfur per building piece. The dataset behind the raid calculator. `explosives` lists every explosive the building durability data covers: `shortname`, `name`, `icon_url`, `group` (`staples`, `other` or…
get_upkeep_rulesUpkeep decay brackets and decay times. Rust's dedicated-server upkeep defaults (the `decay.bracket_*` and `decay.duration_*` ConVars, as most servers run them). `brackets` are applied in order to a base's block count: the first 15 blocks…
get_rust_updatesFacepunch's Rust updates and devblogs. Every post from rust.facepunch.com/news, newest first. Each carries `slug`, `title`, `summary`, `category` (`devblog`, `news`, `update`, ...), `published_date` (UTC date), `thumbnail_url`, `url` (the…
search_serversBrowse, filter and search the server list. One page of servers with the same filters, ordering and five-minute cache as the servers.rustprofit.com list and its hub pages (/country/de, /vanilla, /solo, /gather/2x ...). Each result is the…
get_top_serversMost populated servers right now. The online servers with the most players right now - the same query behind the rust.wiki Discord bot's `/servers` command - as a compact list: `id`, `name`, `players`, `max_players`, `country` and the…
get_recent_wipesRecently wiped servers. Wipes detected across every online server in the window, newest first - the feed behind servers.rustprofit.com/wipes. A wipe is detected when a server's `world_seed` or `world_size` changes between two polls, or…
get_serverOne server in full. Everything the server's page shows except the live player names: the full public record (see `/servers`) read fresh, plus `votes`, `rating` (1-5 average) and `rating_count`, the last ten detected `wipes` (newest first…
get_data_freshnessWhen each dataset last changed and how often it refreshes. The quota-saver: for every dataset the API serves, `updated_at` (the newest timestamp actually in the table, UTC) and `refresh_seconds` (how often it can change), with the…
get_skin_orderbookFull Steam order book for one skin. Steam Community Market's current order book for the skin, straight from our scraper's latest snapshot: `lowest_sell_order` and `highest_buy_order` (cents; null when that side is empty)…
get_market_indexSkin market index series. The rust.wiki Market Index: a basket of skins rebased to 100 at the start of the window, like a stock index, built from Steam's daily price history (one point per day; weekly beyond two years). Returns `dates`…
compare_marketOverlay skins, baskets and indices on one date axis. The data behind rust.wiki/skins/compare: one shared `dates` axis and a `series` entry per token with `key`, `name`, `icon_url`, `is_basket`, `is_index` and `prices` aligned to the axis…
get_server_player_historyPlayer-count history for one server. The per-poll `player_count`/`queued_count` readings behind the server page's 24-hour chart, oldest first, as `points` of `{t, players, queued}`. One reading lands per poll cycle (roughly hourly); when…
get_server_statsSite-wide totals and data freshness. The headline numbers from the servers.rustprofit.com homepage: `online_servers`, `total_players` and `queued_players` summed across every online server, `tracked_servers` (every row ever discovered…
get_twitch_dropsCurrent Rust Twitch and Kick drops. The live drops campaigns (Twitch and Kick: round, dates, general and streamer drops with the skin each one gives), the most valuable drop skins ever by Steam price, and past rounds - the data behind…
search_guidesSearch the RustProfit blog's Rust guides. Published guides from blog.rustprofit.com (monuments, recyclers, farming, base building, raiding, gear, NPCs, wipes, update explainers), best match first: every word must appear somewhere in the…
calculate_craft_costRaw materials to craft a list of items. Resolves every recipe down to raw materials, per unit (items made in batches, like gunpowder, are divided by their batch size), exactly as the craft calculator page does. `raw_materials` is the…
calculate_recycle_yieldWhat recycling a list of items yields. Expected outputs (quantity x per-unit yield x chance) per input and in total, for the chosen recycler.
calculate_raid_costExplosives needed to destroy a set of building pieces. For every explosive that can destroy all the given pieces: total units and sulfur, cheapest sulfur first; `cheapest` is the best single option. Single-explosive totals - damage adds…
calculate_upkeepDaily upkeep for a base. The upkeep calculator page's math: the block count walks Rust's default upkeep brackets to a blended daily rate, and each resource's daily upkeep is what was spent building times that rate (`per_week` = 7 days).
genetics_best_layoutBest crossbreeding layout from a pool of plant clones. The gene calculator's beam search, ported exactly: which clones to plant around the centre, how many of each, and what the centre will most likely become (with every outcome's…
genetics_predictWhat a plant will grow into from its neighbours. Every possible result for the centre plant with its probability, most likely first.
resolve_steam_profileResolve a profile URL or vanity name to a SteamID64. Turns any of the accepted identifier forms into a 17-digit SteamID64. Does not fetch the profile. Turn a steamcommunity.com/id/... or /profiles/... link, or a custom URL name, into the…
get_player_statsPlayer profile, Rust stats and achievements. Profile summary (name, avatar, country, Steam level, account age), VAC/game bans, Rust playtime, every Rust stat Steam exposes grouped into Combat / Animals & NPCs / How you died / Gathering &…
get_inventory_leaderboardMost valuable inventories ever checked. The rust.wiki/inventory leaderboard: every inventory anyone has looked up, ranked by total value at its last check (values are re-priced each time an inventory is viewed or by the daily warmer for…
get_inventoryValue a Steam account's Rust skins. Every Rust skin the account holds with `quantity`, unit `price` and `value` (cents), sorted by value, and the same attributes /skins filters on (`collection`, `creator`, `item_shortname`, `item_name`…
get_inventory_value_historyInventory value over time. The inventory's value over time: the account's current holdings re-priced at each day's Steam SALE price (median sale), `values` in USD cents, oldest first - the line on the rust.wiki inventory chart. It shows…
get_inventory_valuationWhat an inventory is realistically worth. The inventory valued three ways, plus what selling would actually raise. `at_asks` is the headline number (each skin at its cheapest Steam listing, falling back to the best buy order); `at_bids`…
list_inventory_snapshotsDates with a saved daily snapshot. Every date (newest first, up to 400) on which a daily snapshot of this inventory was stored, plus `totals`: each of those days' total value in cents (that day's holdings at that day's prices). Snapshots…
get_inventory_snapshotOne saved daily snapshot. The inventory exactly as it was priced on that day: items with quantity and that day's price, total value and item count. Useful for 'what was this worth last month' comparisons. No key needed.
Cómo conectar
Añade el servidor a la configuración de tu cliente MCP. Claude Desktop, Cursor y la mayoría de los demás clientes leen este formato:
{
"mcpServers": {
"rust-wiki": {
"type": "http",
"url": "https://rust.wiki/mcp"
}
}
}Añadirlo
Claude Code, en una terminal
claude mcp add --transport http rust https://rust.wiki/mcpAñadir a CursorAñadir a VS Code
claude.ai, ChatGPT y otros clientes: añade https://rust.wiki/mcp como conector personalizado en los ajustes.
Especificación OpenAPI
96 rutas, leído el 2026-10-27. Abrir la especificación ↗
Cada línea es algo que un programa encontró al buscar: la entrada del registro, la respuesta del propio servidor, una especificación que se puede leer. Si falta una línea, es que no la encontramos, no que no exista.
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