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3dCMS MCP server

Which servers in the official MCP registry are 3dCMS's own, whether they answer, and what they offer. A program checked each of these, nobody copied them from a product page.

read 2026-10-24

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Whose server it is
  • Registry nameinfo.3dcms/mcpverified in the MCP registry

The registry name sits under 3dcms.info. The registry only lets a publisher use that namespace after proving control of the domain through DNS or HTTP.

When we asked itchecked 2026-10-24
  • Stateanswerschecked 2026-10-24
  • Tools13
  • Server calls itself3dcms
  • Server version1.3.0
  • Protocol version2025-06-18

On 2026-10-24 the server answered initialize and tools/list without a sign-in. First answer in 101 ms.

Should an agent connect itNot proven either way yet
  • Its tools do publish a crawlable 3D site at its own URL, but not generate 3D models and materials from text prompts.
  • Checked on 3 of the 7 days it takes to judge reliability.

Once connected

  • For "publish a crawlable 3D site at its own URL", the likely first call is list_scenes.
  • upload_asset, create_scene, publish_scene change data without a sign-in: anyone with the address can call them.
  • Its definitions take about 21619 tokens of context: enable only the tools a task needs.

Said by rules from the measurements above. The likely first call is a model's pick from the tool list; read its description before relying on it.

Measured dailydaily checks: 3, the first on 2026-10-24
  • INITE MCP scoreafter a weeka score needs 7 daily checks: 3 so far
  • What an agent can do with it1 of 2 use cases
  • Answeredmeasuring3 of the 7 daily checks it takes to print a share
  • Median first answer360 ms
  • Space in an agent's context≈ 21,619 tokensthe definitions of all its tools (13), which an agent carries on every turn
  • Tool definitionsA · 99 of 100
  • Typed results0 of 13 toolsdeclared outputSchema: results come typed, read once
  • Parameters without a description: in 1 of 13

What an agent can do with it

  • not sure · turn an existing website into a walkable 3D scene
  • can do · publish a crawlable 3D site at its own URL
  • cannot · generate 3D models and materials from text prompts

Each of the product's use cases, put to Jev against this server's tool list: can an agent do it with these tools?

Worth a look

  • Tools that change data, on a server that answers without a sign-in: upload_asset, create_scene, publish_scene

A program checks the server once a day: initialize and tools/list, no model. Tokens are the definitions' length at about four characters a token. The grade averages six checks of every tool's name, description, schema and annotations; it says how well the tools are described, not whether they work. The score weighs what was measured and nothing else: answering (30%), doing the product's job (25%), definitions (20%), context (10%) and use (15%). A part that was not measured is left out, and a hidden instruction caps the score at 40. The state of vendors' MCP servers: method and numbers →

Tools it offers13 tools · read 2026-10-24
  • list_scenes

    Use this first when the user mentions their 3dCMS scenes, a site they built with 3dCMS, or wants to edit, publish or check something they made. Lists the 3D scenes saved in their 3dCMS account (editable "sources"), newest first, 40 at a…

  • probe_lighting

    For one world point, the contribution of EVERY light in the scene, computed from the saved scene (no render, instant): each light node in reach with its value (three's falloff and spot cone, from the node's WORLD position and aim), the…

  • probe_framing

    Read a saved camera (cameraId), or an exact pose, as a visitor sees it at the screen shapes they actually have (16:9 desktop and 9:16 phone by default), against the rules a photographer and a web designer use. A PAGE shot (a page's own…

  • design_review

    A designer's critique of a scene (or one page with pageId) against its BRIEF: what it is for (settings.design, or, when none is declared, what it reads as and why), its palette (dominant, secondary, accent, harmony, temperature, key, and…

  • upload_asset

    Put a file into the account's asset library and get back its /assets url to use in apply_ops (a glb on a geometry node as data {primitive:"imported", assetUrl}, an image in materialMaps or a webImage src, an mp3 in an audioClip…

  • compose_surface

    Make a flat surface that looks PRINTED ON a real material: a quote on a stretched canvas, a poster, a shop sign, a label, a plaque, a book cover. Start from a `base`: a texture set from the library (`setId` from list_assets; tiled at…

  • measure

    Measure nodes in a saved scene (analytic, instant, no render). For each node in nodeIds: its world centre, its size along its own axes after every scale above it, its world bounding box, and `clearance`: the nearest visible thing in each…

  • get_scene

    Read a compact, high-signal summary of one scene: its nodes (id, type, name, parent, position, rotation [euler radians], scale, primitive, real `size` under the keys `data` takes (width/height/depth, radius, height, tube: write it back as…

  • create_scene

    Use this when the user wants a 3D website, a walkable portfolio, a product showcase, a gallery, an exhibit, an event page or any interactive space they can share as a link. Creates the scene in their 3dCMS account and returns its id; then…

  • apply_ops

    Use this to build or change a 3D scene: add rooms, text, pictures, links, models, lights, pages. Edit a scene by applying a batch of operations ATOMICALLY (all-or-nothing). Call this for any add / move / edit / delete / duplicate / group…

  • list_assets

    Search the images, models and sounds in the account AND the shared public library (frames, props, texture sets; `scope` mine|shared|all, default all). A row with shared:true is copied in first with upload_asset {assetId}: place the url…

  • get_scene_screenshot

    Render the scene server-side (real WebGL, headless) and return screenshot image(s) — your EYES on the scene. Use it after apply_ops batches and after probe_framing, and judge each image as a photographer and a web designer would: one…

  • publish_scene

    Use this when the user wants their scene live as a public link to share, or to update one already live. Publish a saved scene to a PUBLIC, shareable URL so anyone can view it in 3D in a browser — no login required. PUBLISHING IS PARTLY…

How to connect

Add the server to your MCP client config. Claude Desktop, Cursor and most other clients read this shape:

{
  "mcpServers": {
    "3dcms": {
      "type": "http",
      "url": "https://3dcms.info/mcp"
    }
  }
}

Add it

Claude Code, in a terminal

claude mcp add --transport http 3dcms https://3dcms.info/mcp

Add to CursorAdd to VS Code

claude.ai, ChatGPT and other clients: add https://3dcms.info/mcp as a custom connector in the settings.

Each line is something a program found when it went looking: the registry entry, the server's own answer, a spec that parses. A missing line means we did not find it, not that it does not exist.