
GameFork MCP server
Which MCP servers are GameFork's own, from the official registry and from asking its own domain, whether they answer, and what they offer. A program checked each of these, nobody copied them from a product page.
read 2026-10-26
- Registry nameio.gamefork/mcpverified in the MCP registry
The registry name sits under gamefork.io. The registry only lets a publisher use that namespace after proving control of the domain through DNS or HTTP.
- Stateanswerschecked 2026-10-26
- Tools3
- Server calls itselfGameFork MCP (public preview)
- Server version0.1.0-beta
- Protocol version2025-06-18
On 2026-10-26 the server answered initialize and tools/list without a sign-in. First answer in 504 ms.
- Its tools do none of the product's use cases we checked: fork an existing playable game and change it; publish a single HTML game file for others to play; request game ideas that other builders can pick up.
- Checked on 2 of the 7 days it takes to judge reliability.
Said by rules from the measurements above. The likely first call is a model's pick from the tool list; read its description before relying on it.
- INITE MCP scoreafter a weeka score needs 7 daily checks: 2 so far
- What an agent can do with it0 of 3 use cases
- Answeredmeasuring2 of the 7 daily checks it takes to print a share
- Median first answer687 ms
- Space in an agent's context≈ 539 tokensthe definitions of all its tools (3), which an agent carries on every turn
- Tool definitionsA · 100 of 100
- Typed results1 of 3 toolsdeclared outputSchema: results come typed, read once
- Every tool passes all six checks.
What an agent can do with it
- cannot · fork an existing playable game and change it
- cannot · publish a single HTML game file for others to play
- cannot · request game ideas that other builders can pick up
Each of the product's use cases, put to Jev against this server's tool list: can an agent do it with these tools?
Worth a look
None of the five warning signs in these definitions.
A program checks the server once a day: initialize and tools/list, no model. Tokens are the definitions' length at about four characters a token. The grade averages six checks of every tool's name, description, schema and annotations; it says how well the tools are described, not whether they work. The score weighs what was measured and nothing else: answering (25%), doing the product's job (25%), definitions (20%), context (10%), use (10%) and how readily a client connects (10%). A part that was not measured is left out, and a hidden instruction caps the score at 40. The state of vendors' MCP servers: method and numbers →
search_gamesSearch public games on GameFork by title and/or hashtag (omit both for the latest games). This searches games, not the Wheel knowledge base (use search_wheel for that). Returns JSON; clients supporting the Apps SDK (e.g. ChatGPT) render…
get_gameGet metadata of a public game (title / fork lineage / counts / genres / verification status). No authentication required. 公開ゲームのメタデータ (タイトル/フォーク系譜/カウント/ジャンル/検証状態) を取得。認証不要。
get_game_codeGet the code of a public game (HTML/JS string or TIC-80 base64) plus format info. No authentication required. Fork/publish requires OAuth (see server instructions). 公開ゲームのコード本体 (HTML/JS 文字列または TIC-80 base64) とフォーマット情報を取得。認証不要。
How to connect
Add the server to your MCP client config. Claude Desktop, Cursor and most other clients read this shape:
{
"mcpServers": {
"gamefork": {
"type": "http",
"url": "https://gamefork.dev/api/mcp"
}
}
}Add it
Claude Code, in a terminal
claude mcp add --transport http gamefork https://gamefork.dev/api/mcpclaude.ai, ChatGPT and other clients: add https://gamefork.dev/api/mcp as a custom connector in the settings.
Each line is something a program found when it went looking: the registry entry, the server's own answer, a spec that parses. A missing line means we did not find it, not that it does not exist.
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