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Логотип Morpha

MCP-сервер Morpha

Какие серверы из официального реестра MCP принадлежат Morpha, отвечают ли они и что умеют. Всё это проверила программа, а не переписал человек со страницы продукта.

прочитано 2026-10-12

← Назад к Morpha

Чей это сервер
  • Имя в реестреai.morphareels/morphaподтверждён в реестре MCP

Имя в реестре лежит в пространстве morphareels.ai. Реестр пускает в такое пространство только того, кто доказал владение доменом через DNS или HTTP.

Что он ответилпроверено 2026-10-12
  • Состояниеотвечаетпроверено 2026-10-12
  • Инструменты98
  • Сервер называет себяmorpha
  • Версия сервера1.0.394
  • Версия протокола2025-06-18

2026-10-12 сервер ответил на initialize и tools/list без входа. Первый ответ за 35 мс.

Инструменты сервераинструментов: 98 · прочитано 2026-10-12
  • list_projects

    List projects as { id, name, editorUrl } entries. The id is what every other tool's `projectId` argument takes. `name` is the human-readable label shown in the editor's project picker ("Untitled" when no name has been set; ids are opaque…

  • list_workspaces

    List the workspaces (shared team spaces) the account belongs to, as { id, name, role, memberCount } entries. `role` is the caller's role in that workspace (owner / admin / editor / viewer) — only owner/admin/editor can add projects. The…

  • create_workspace

    Create a new workspace (a shared team space) owned by the caller, and return it as { id, name, role, memberCount }. Use this when the user wants a new place to group projects — then move_project_to_workspace files projects into it, and…

  • rename_workspace

    Rename an existing workspace. Requires an owner or admin role in it (the same roles that may change its membership); an editor or viewer is refused. Takes the workspace id from list_workspaces. Touches only the label — membership…

  • open_project

    Get a link that opens a project directly in the editor (the editor loads exactly this project from the URL), where the person can see the work, change it by hand and export it. Returns { name, editorUrl }; `name` is the project's label.

  • show_project

    Show the project in the chat as a live preview that plays and follows every edit; a multi-page project turns its pages in the preview. Call it once per project, right after creating or opening it; later edits appear in the preview without…

  • create_project

    Create a new project and return its server-minted id. The id is an opaque v4 UUID assigned automatically, not chosen by the caller; people see the project's `name`. By default this mints a fresh BLANK project (empty canvas, no layers)…

  • move_project_to_workspace

    Move a project into a workspace, or back to the caller's personal space. Pass `workspaceId` (from list_workspaces) to place the project in that workspace — every member then sees it, with their workspace role deciding edit vs view. Pass…

  • list_collection

    List the user's reusable Collection — layers they added with add_to_collection (lower-thirds, logo stings, brand intros, or any single layer). Returns { items: [{ scope, workspaceId, sourceProjectId, sourceProjectName, ownerEmail…

  • add_from_collection

    Add an item from the user's Collection into a project as a self-contained COPY. Pass the destination `projectId`, plus the `sourceProjectId` + `elementId` of an item from list_collection. Copies that layer (a whole group brings its…

  • duplicate_project

    Duplicate an existing project into a brand-new one — a full copy of its layers, animations, styles, uploaded assets, and clips. Pass the SOURCE project's `projectId`; the copy gets a fresh id automatically (ids are opaque; people see the…

  • rename_project

    Update a project's human-readable name (shown in the editor's project picker). Pass an empty string to clear the name and fall back to the id. Doesn't touch any layers, animations, or styles — only the picker label.

  • reid_project

    Change a project's id LOSSLESSLY — re-keys its JSON, every saved version, and all assets + clips, then deletes the old id. Unlike create_project (clone), version history is preserved. Enforces the id policy: the new id is always a v4 UUID…

  • delete_project

    Ask to permanently delete a project. Returns { name, confirmUrl } and deletes nothing: the project, its saved versions, uploaded images and clips are deleted only when the signed-in account that called this opens confirmUrl and confirms…

  • save_version

    Save a version of the current project state. The person flicks between versions in the editor to compare or roll back, so one version per logical change-set (not one per tool call) is what they can revisit. `name` is shown verbatim in the…

  • list_versions

    List every saved version of a project, newest-first. Returns summaries (id, name, timestamp, source, kind, version_number, cp) — not the inner project JSON. `kind` is `"bookmark"` (deliberate save, gets a v<N> label, partner-pinnable in…

  • restore_version

    Load a saved version over the live project. Accepts either the version's UUID `id` or the `v<N>` shorthand (e.g. `"v6"` finds the bookmark with version_number=6); auto-snapshots are addressable by UUID only. Without `page_index` this…

  • rename_version

    Rename a saved version's human-readable label (what the user sees in the picker). The `v<N>` partner-facing identifier is unaffected — only the display name changes. Accepts the version's UUID `id` or the `v<N>` shorthand. Empty /…

  • delete_version

    Permanently delete one saved version (bookmark or auto-snapshot). Accepts the version's UUID `id` or the `v<N>` shorthand. The bookmark v<N> sequence keeps gaps — numbers never re-shuffle — so any external snippet referencing the deleted…

  • upload_image

    Upload an image into a project from a public http(s) URL or a file attached in the chat, fetched server-side. Pass `url` for a public http(s) link, or `file` for a file the person attached in the chat (a host that supports file inputs…

  • upload_audio

    Upload an audio track into a project from a public http(s) URL or a file attached in the chat, fetched server-side — the ONLY way to get an audio file's bytes into a project over MCP/HTTP (add_audio_overlay / update_audio_overlay only…

  • detect_text_regions

    Return the OCR text regions detected in a clip's video frames OR a still image asset. Pass either `clip` (a video.<id>.clip filename) or `image` (an image layer's filename) — not both. Video clips are sampled every 0.3s at upload time…

  • safe_zones

    Return horizontal 'safe band' y-ranges of the canvas where a clip's burned-in video text (subtitles, lower thirds, titles) does NOT appear, plus the inverse 'text bands' (where it does). Reads the OCR cache built at clip-upload time (see…

  • transcribe_clip

    Return the cached transcript of a clip's audio. Generated client-side in the Morpha editor (transformers.js Whisper) and cached in R2 next to the clip; if absent, it is produced when the clip is opened in the editor. Independent of the…

  • clip_processing_status

    Report whether a clip — or every video clip in the project, if `clip` is omitted — has been through the browser-side video-processing pipeline: proxy build, audio split, transcription, OCR (text regions). Processing never runs on the…

  • render_video

    Render the project to an MP4 on Morpha's servers, for an agent that has no browser to drive (a chat app, a Linux box). Returns { renderId, status: 'rendering', next } — call render_status with that renderId after about 30 seconds. It…

  • render_status

    Check a server render started by render_video, and get its download link. Returns { ok: true, status: 'not-ready' } while it is still rendering (wait and call again), or { ok: true, status: 'ready', data: { downloadUrl, editorUrl…

  • describe_video

    Structural OVERVIEW of the composition (the table of contents) — canvas size, duration, platform_safe_area (the part of the canvas TikTok / Reels UI and Instagram's feed crop leave visible: keep text, captions, logos and buttons inside…

  • inspect_layers

    Full per-element drill-in — the 'open this layer' half of the browser. Returns each named element's COMPLETE record: all of its own fields plus its animation tracks (every keyframe), colour/fill tracks, track-loop (extrapolation) modes…

  • move_layer

    Set a layer's static base transform. Writes x/y/w/h/rotation directly on image.<id>, video.<id>, and shapes.<id>; for group.<id> sets pivotX/pivotY (no width/height/rotation — use add_keyframe for group rotation). Also sets `scale` and…

  • set_pivot

    Set the rotation / scale pivot anchor for an image, video, shape, or text leaf. Picks one of the 9 standard bbox anchors — corners, edge midpoints, or centre — so the layer rotates and scales around that point instead of its centre. The…

  • add_keyframe

    Add or overwrite a keyframe on a layer's animation track. For leaves (image/video/shape), x/y/rotation keyframes are ABSOLUTE canvas-space values: x and y are the layer centre's pixel position (canvas is 1080×1920), rotation is degrees…

  • set_keyframes_batch

    Add or overwrite MANY keyframes across MANY layers in ONE call — functionally equivalent to N add_keyframe calls but with one HTTP/MCP round-trip. Pass an array of entries; each entry has the same fields as add_keyframe. Validated…

  • add_keyframes

    Add many keyframes to ONE element's ONE property in a single call, with an optional loop mode applied in the same call. The idiomatic form when every layer in a multi-element animation gets its own track (ripple dot pulse, snowflake fall…

  • remove_keyframe

    Remove the keyframe at frame N on a layer's track. Removing the last keyframe from a track restores the layer's static base value across the timeline.

  • shift_track

    Bulk-shift every keyframe's VALUE on one property of one layer by `delta`. Mirrors the 'select all keyframes + nudge layer' gesture in After Effects / Premiere / FCP — preserves the relative spacing of the animation but slides the whole…

  • set_track_loop

    Set the extrapolation mode for one property's animation track. Modes: "hold" (default — holds the boundary keyframe's value past the ends), "loop" (wraps frames past the last keyframe back to the first, restarting the animation)…

  • add_image_layer

    Add an image layer. The image must already be uploaded: upload_image takes a web URL or a file attached in the chat, and a file from the person's disk is uploaded in the editor. Every upload returns { filename, name, width, height }: pass…

  • add_video_layer

    Add a video layer. The clip must already be uploaded; clips are uploaded in the MorphaReels editor. An upload returns { filename, name }: pass `filename` (the stored clip's id) as `clip`, and `name` as the layer's label. To duplicate an…

  • add_shape

    Add a shape layer. `kind` selects the primitive: rect | ellipse | triangle | star | pentagon | hexagon | arrow | heart | rounded-rect | diamond | parallelogram | trapezoid | semicircle | ring | pill | cross | heptagon | octagon | star-4 |…

  • add_curve

    Draw an editable arrow / curved line — a stroked quadratic bezier with an arrowhead. Specify the two endpoints (x1,y1)→(x2,y2) in canvas pixels; `bend` pushes the midpoint perpendicular (px, 0 = straight line, positive/negative curves…

  • duplicate_layer

    Composition primitive: clone a leaf (image.<id> / video.<id> / shapes.<id> / text.<id>) `count` times, applying a cumulative per-step transform — copy i is offset by i·(dx,dy) px, rotated by i·d_rotation°, and scaled by d_scale^i. One…

  • remove_layer

    Delete a video, image, text, or shape LEAF layer. Errors on a group.<id> (dissolve it with ungroup_layers instead) and on a pinned layer such as the canvas backdrop. Deleting a video layer also takes everything welded to that clip: its…

  • reorder_layer

    Move a layer within its parent's siblings. newIndex is 0-based among siblings (root list when ungrouped, or the parent group's children when nested). 0 = bottom of that subtree; last = top.

  • set_style

    Set style fields on a layer. Only the fields you pass are changed; omit a field to leave it untouched. Covers border/radius/shadow (including borderAlign — inner|center|outer border position) plus image-only fields: fit…

  • set_layer_fill

    Set a layer's fill. The canvas backdrop is the pinned is_background image_layer (its element id is exposed via describe_video as background.elementId; the literal 'background.canvas' is also accepted as a synonym); null is rejected on the…

  • set_text_background

    Add or update the rounded background box behind a TEXT layer (text.<id>) in one call — sets the backdrop fill plus the box's padding, corner radius, and optional stroke. Pass only the fields you want to change. New text layers are already…

  • set_group_box

    Set a group's backdrop rect size. The rect is centred on (pivotX, pivotY) in group-local space and transforms with the group. Either dimension at 0 hides the backdrop entirely.

  • add_color_keyframe

    Add or overwrite a colour keyframe on a fill track. Targets a leaf (shapes.<id>, image.<id>, video.<id>, group.<id>). The canvas backdrop is the pinned is_background image_layer (the literal 'background.canvas' is accepted as a synonym…

  • remove_color_keyframe

    Remove the colour keyframe at an exact frame on a fill track. No-op when no track or no matching keyframe exists. Removing the last keyframe drops the track entry.

  • fade_layer

    Fade a layer's opacity between two frames in one call.

  • set_layer_visible

    Show or hide a layer instantly by writing a single opacity keyframe (1 or 0) at frame 0.

  • apply_preset

    Apply a canned animation preset to a layer.

  • apply_preset_stagger

    Apply the same preset to a LIST of layers with a per-element startFrame offset — one call instead of N apply_preset calls. For diagonal pop-in grids, sequential list reveals, ring-pulse sweeps. The startFrame for entry i is `startFrame +…

  • group_layers

    Wrap sibling elements in a new group, which the Layers panel shows as one named row the person can select, move and animate as one thing (a butterfly assembled from wings + body + antennae, an icon built from primitives, a card + its…

  • ungroup_layers

    Dissolve a group: its children are spliced into the group's parent at the group's old position. The group's animation tracks are discarded — children survive at their last positions but inherit none of the group's keyframes.

  • set_group_parent

    Move an element into a group (or out to root). Refuses to place a group inside its own descendants.

  • rename_group

    Rename a group. Pure cosmetic — labels appear in the Inspector and describe_video output.

  • add_to_collection

    Add a layer to the user's reusable Collection. Pass ANY element id — a leaf (text.<id>, image.<id>, …) or a whole group.<id> (a lower-third, logo sting, brand intro). It then appears in the user's Collection (list_collection), where they…

  • remove_from_collection

    Remove a layer from the user's Collection so it's no longer offered for reuse. Pass the element id that was added with add_to_collection. Copies already placed in other projects are unaffected (they're self-contained). No-op if the id…

Первые 60 из 98, в порядке сервера.

Как подключить

Добавьте сервер в конфиг MCP-клиента. Claude Desktop, Cursor и большинство других клиентов понимают такой вид:

{
  "mcpServers": {
    "morpha": {
      "type": "http",
      "url": "https://morphareels.ai/mcp"
    }
  }
}

Каждую строку нашла программа: запись в реестре, ответ самого сервера, спецификация, которая разбирается. Если строки нет, значит, мы этого не нашли, а не что этого нет.