
Servidor MCP de CreativeScope
Quais servidores MCP são de CreativeScope, do registro oficial e encontrados perguntando ao próprio domínio, se respondem e o que oferecem. Um programa verificou cada item; nada foi copiado da página do produto.
lido em 2026-10-23
- Nome no registroai.creativescope/creative-intelligenceverificado no registro MCP
O nome no registro fica sob creativescope.ai. O registro só libera esse espaço de nomes para quem prova controle do domínio por DNS ou HTTP.
- Estadorespondeverificado em 2026-10-23
- Ferramentas35
- O servidor se chamacreativescope-mcp
- Versão do servidor1.0.0
- Versão do protocolo2025-06-18
Em 2026-10-23 o servidor respondeu a initialize e tools/list sem login. Primeira resposta em 526 ms.
- As ferramentas fazem todos os casos de uso verificados: rank rising mobile game ad creatives by exposure; search competitor ads across nine ad networks.
- Verificado em 4 dos 7 dias necessários para julgar a confiabilidade.
Depois de conectar
- Para "rank rising mobile game ad creatives by exposure", a primeira chamada provável é get_material_rank.
Dito por regras a partir das medições acima. A primeira chamada provável é a escolha de um modelo na lista de ferramentas; leia a descrição antes de confiar nela.
- Nota INITE MCPdepois de uma semanaa nota precisa de 7 verificações diárias: 4 até agora
- O que um agente consegue fazer com ele2 de 2 casos de uso
- Respondeumedindo4 das 7 verificações diárias necessárias para mostrar a porcentagem
- Mediana da primeira resposta606 ms
- Espaço no contexto do agente≈ 11.313 tokensas definições de todas as ferramentas (35), que o agente carrega a cada turno
- Definições das ferramentasB · 83 de 100
- Resultados tipados0 de 35 ferramentasdeclaram outputSchema: o resultado chega tipado e é lido de uma vez
- Sem dizer se só lê ou se pode destruir: 35 de 35
O que um agente consegue fazer com ele
- consegue · rank rising mobile game ad creatives by exposure
- consegue · search competitor ads across nine ad networks
- incerto · analyse hooks and patterns in winning ads
Cada caso de uso do produto foi perguntado ao Jev junto com a lista de ferramentas deste servidor: um agente consegue fazer isso com essas ferramentas?
Vale conferir
Nenhum dos cinco sinais de alerta nestas definições.
Um programa verifica o servidor uma vez por dia: initialize e tools/list, sem modelo. Os tokens são o tamanho das definições, a cerca de quatro caracteres por token. A nota é a média de seis verificações do nome, da descrição, do esquema e das anotações de cada ferramenta; diz se as ferramentas estão bem descritas, não se funcionam. A nota pesa só o que foi medido: se responde (25%), se faz o trabalho do produto (25%), definições (20%), contexto (10%), uso (10%) e a facilidade de conectar (10%). Uma parte não medida fica de fora, e uma instrução oculta limita a nota a 40. O estado dos servidores MCP dos fornecedores: método e números →
get_game_trendGet daily game delivery trends for the requested date range. Creative and ad counts represent delivery activity; exposure is a lifetime reference, not daily incremental exposure.
get_game_rank_marketsList the countries, app-store categories, stores, and ranking types where a game appeared on a chart during a date range. Returns each observed dimension with best rank, latest rank, and ranked-day count. Ranking types are free…
get_game_investment_trendGet daily newly launched creatives, reused creatives, ad plans and exposure references to analyze delivery growth and creative refresh cadence. Exposure is a lifetime reference for newly launched creatives, not a daily increment. Default…
get_game_overviewGet a game's identity, deduplicated creatives/ad plans, market and platform coverage, and delivery-cadence summary in one call. Require explicit dates, maximum 180 days. Exposure is global creative lifetime estimated exposure, not period…
get_game_summarySummarize creatives, ad plans, lifetime exposure references and Google Play net download increments within a date range. download_increment sums daily increments over actual coverage, not cumulative downloads or public store ranges…
get_material_detail_v2Get creative summary, media and owning-game information using a complete material_reference returned by this service. Resolve the exact material, game, source platform, date and month in that reference. Use material_reference for…
search_gamesSearch mobile games by name or category across global markets. Return identity, active ads and creatives in the last 30 days, and their lifetime estimated exposure as a delivery-heat reference, not 30-day incremental exposure. Supply…
get_game_install_trendGet daily Google Play net download increments and cumulative snapshots for a game. Return requested and actual coverage dates, download_increment_total and latest_download_snapshot. Sum increments only; never sum cumulative snapshots.
get_similar_materials_v2Find visually similar creatives from a complete material_reference using stored video-content vectors. Return games, developers, delivery dates, heat, media and material references. Require dates, maximum 180 days. Similarity does not…
search_materials_by_keywordSearch creative copy and labels by keyword, optionally within a game and date range. Return opaque material references and direct video addresses. Keyword length is 2-200 characters. This performs text matching, not arbitrary…
get_material_reuse_cluesFind directly recorded reuse relationships for a creative material_reference. Return related games, developers, first/last appearances, relative appearance days and representative material references, grouped by game. These are direct…
get_reference_image_search_statusGet the processing status of a reference-image search job. Example: 'Is my reference-image search finished yet?'
get_contextGet CreativeScope business context, current date, supported platforms, registered tool catalog, date limits, freshness and capability boundaries. Use the tool catalog to select the appropriate discovery, aggregate or ranking contract.
get_store_game_rankGet official Google Play or iPhone App Store free, paid or grossing charts by day, week or month and official category. country_code must be explicitly specified by the user; otherwise get_store_game_rank_filter and ask for the country…
get_filter_optionsGet valid game categories, countries and 14 delivery-platform aliases. Map user conditions to the returned standard values before exact filtering. Country options include codes and names. Keep canonical filter values unchanged when using…
get_store_game_rank_trendGet game-level official daily chart trends using a game token or an app identifier resolved through the official package mapping. Best mode selects leading dimensions across Google Play and iPhone App Store; exact mode fixes store…
get_game_materialsList a game advertiser's creatives by delivery performance, including material_reference, delivery dates, heat, reuse status and media. No standalone material tokens are returned. Each material_reference belongs to the same result item…
search_materials_distributionAggregate ad-plan and creative counts/shares by delivery platform and country using discovery filters. Return aggregates only. Each creative or plan can cover multiple countries/platforms, so sums count attributions rather than…
get_game_publisher_platform_trendGet a game delivery-platform trend for a date range. Use the returned metric and dates consistently when comparing platforms.
submit_reference_image_searchSubmit a reference-image similarity search as an asynchronous job. Use this when the user provides a directly downloadable public HTTPS image URL. The URL must resolve to image bytes without login or hotlink protection; HTML pages, local…
resolve_game_by_identifierResolve an Android package name or numeric iOS app ID to game tokens and identity. Return all matching regional editions, ordered by lifetime estimated exposure of creatives active in the last 30 days. This is a delivery-heat reference…
compare_gamesCompare 2-5 games with the same date range, deduplication and metric definitions. Return creative, reused-creative and ad-plan counts plus global creative lifetime estimated exposure. Optional country filtering means target-list…
get_game_daily_impressionsGet daily and cumulative estimated exposure across all Android/iOS packages associated with a game. daily_impressions is the daily increment; snapshot_impressions is cumulative through that date; daily_impressions_total is the period…
get_game_detailGet game identity, delivery platforms, countries, active ad and creative counts, and download snapshots. Exposure for active creatives is lifetime estimated exposure, not 30-day incremental exposure. Google Play download_count is the…
get_game_country_distributionGet game delivery-country coverage for a date range. Country coverage can overlap and does not represent country-specific exposure or audience preference.
get_material_rankGet rising or evergreen creative rankings by period and optional primary/secondary category. Return rank, material_reference, video media, creative labels, delivery duration, heat, ad count and associated games. Always use the same item's…
get_store_first_seen_gamesFind games first observed in official daily app-store charts, defined per package, platform, country, category and rank type. This is not a release date. Complete coverage starts 2025-09-15; exclude the baseline day by default to avoid…
get_game_platform_statsGet deduplicated creative count, first-discovered creative count and ad-plan count for one game, platform and explicit date range (maximum 180 days). Creative count uses lifetime overlap; first-discovered count uses first appearance…
search_materials_by_filterSearch creatives by game category, creative labels, country, platform and format. Each label dimension accepts one standard value; different dimensions may be combined. Country means the delivery list includes that country, not exclusive…
search_materials_v2Discover creatives by games, countries, platforms, formats, languages, aspect ratio, duration, device, quality and discovery dates. Each result has an atomically associated material_reference, without standalone creative/ad IDs…
get_game_publisher_platform_ratioGet a game delivery-platform distribution for a date range. Platform coverage can overlap; shares are not exclusive audience or exposure shares.
get_game_ads_v2Discover a game's ad plans by countries, platforms, format and dates. Deduplicate cross-month snapshots; each result represents one plan with its associated creative material_reference and response-local plan_sequence, without standalone…
report_capability_gapRecord an unmet analysis need for future product improvements when existing tools cannot satisfy the request. Include the missing capability and an example query.
get_reference_image_search_resultsGet completed reference-image search results. If the job is still running, returns polling guidance. Example: 'Show the matches from my reference-image search.'
get_store_game_rank_filterGet valid platforms, rank types, periods, countries, official categories and dates for official app-store rankings, including the latest Google Play US free-chart date/hour. Use before querying rankings to discover valid country and…
Como conectar
Adicione o servidor à configuração do seu cliente MCP. Claude Desktop, Cursor e a maioria dos outros clientes leem este formato:
{
"mcpServers": {
"creative-intelligence": {
"type": "http",
"url": "https://mcp.creativescope.ai/mcp"
}
}
}Adicionar
Claude Code, no terminal
claude mcp add --transport http creativescope https://mcp.creativescope.ai/mcpAdicionar ao CursorAdicionar ao VS Code
claude.ai, ChatGPT e outros clientes: adicione https://mcp.creativescope.ai/mcp como conector personalizado nas configurações.
Cada linha é algo que um programa encontrou ao procurar: o registro, a resposta do próprio servidor, uma especificação que se lê. Linha ausente quer dizer que não encontramos, não que não exista.
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